This AR experience makes the Standard Model of particle physics accessible to younger audiences. By surrounding visitors with interactive particles, narration, and animations, it transforms an abstract scientific concept into a playful, immersive environment where fundamental forces and particles become easier to grasp.

Year

2024

Scope

Conception
Educational Design
Apple Vision Pro Development

Context

University Module

Team

Busby Luca‍

outcome

3D visualisation of standard model interaction3D visualisation of standard model interaction3D visualisation of standard model interaction
In collaboration with UZH’s Science Pavilion, this project aimed to bring scientific topics to life through AR/VR. My focus was on the Standard Model of particle physics, often difficult to explain without prior knowledge. The goal was to create an interactive experience that introduces the basics in an engaging way for audiences aged 14–18.

I started with paper prototypes before moving to coded versions in XCode. Early tests used a ring of orbs with narration to explain particles. Later, the design became more immersive, surrounding visitors with atmospheric particles and seven areas to explore fermions and bosons. The experience is non-linear, allowing people to start and stop wherever they want and to choose between different levels of depth. This way, complex physics becomes more approachable and personal, encouraging curiosity and exploration.

process

Concept Sketches
Orb Texture
3D visualisation of standard model interaction
3D Visualisation of Standard Model
Texture Graph for Orbs